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电子游戏模组

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Real-world layer (作品、平台与现实中的概念): this page is about a real work, platform or institution — it made such worlds, but is not one of them.

电子游戏模组(mod,modification 的简称)指玩家或第三方对游戏本身所做的修改:新增内容、更改机制、替换素材。它是虚拟世界中“可改造性”这条判据推到极致的产物—— 被改造的不再只是世界里的物件,而是生成世界的规则。

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This page was last edited on 26 October 2026 (Mon) 05:36 UTC (revision #1, 505 B).

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